
Unit // SpaceTech
Griffin
Durability116,400HP
Speed35km/h
Hardpoints2M · 2L
Overview
Equipped with a jump drive that allows it to leap into the air and close in on enemies when necessary
Ability // Jump
The Griffin's Jump ability allows it jump higher and farther than the Cossack and the Rogatka, spending an average of 6 seconds in the air. It has a 22-second cooldown which starts immediately when activated. The Jump ability allows the Griffin to ambush opponents and avoid or escape engagements against more powerful robots.
Upgrade progression
Level6
Durability116,400HP
Speed35km/h
Cost to reach (from base)
Silver0
Gold0
Time—
Hardpoint layout
M
M
L
L
Community builds
View more →