CODEX
Mercury

Unit // Yan-di Ventures

Mercury

Durability76,000HP
Speed38km/h
Hardpoints1H · 2L

Overview

A mobile robot created for sudden attacks. Its average durability is outweighed by its ability: Mercury suppresses enemy targeting systems, rockets up into the air, and drops on enemies like a meteor

Ability // Helldive

The Mercury's unique ability is a hybrid of the Descend and Overload known as Helldive. Upon activation the robot will trigger stealth and jump into the air, similar to the Inquisitor. After 1 second the pilot can terminate the jump and immediately crash down into the ground by pressing the ability button again. After landing the Mercury's stealth lasts 5 more seconds then enters an 18-second cooldown phase. Upon landing the Mercury deals a fixed amount of damage (see table) depending on the level of the robot. The damage radius is 50 meters and hits all enemy robots and shields equally. Since the damage done by Helldive passes through shields the Mercury is an effective counter to the Greek Pantheon robots, as Helldive can damage through the Retribution shield. Note: the damage inflicted by the Helldive is counted toward the Pantheon bots' shield in terms of Retribution damage enhancement.

Upgrade progression

Level1
Durability83,600HP
Speed38km/h

Cost to reach (from base)

Silver0
Gold0
Time

Hardpoint layout

H
L
L
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