
Unit // SpaceTech
Nether
Overview
Nether is a design which is the opposite of Seraph and Aether, protected by a permanent Forcefield. It can dash several times in a row, damaging and disabling enemy abilities, while providing itself with a damage boost.
Ability // Quake
Nether's ability is called Quake. Upon activation, Nether consumes one ability charge and dashes forward, temporarily increasing its damage by 20% (bonuses stack) for 5 seconds, and fires its built-in weapon at the enemy it is locked on to (if any). The BiW (built-in weapon) is an energy weapon which deals marginal damage and applies the EMP effect to the robot that it hits. Quake has five charges. Upon each ability activation, one ability charge is consumed. Each charge has a 10 second cooldown phase. The charges all replenish separately.
Upgrade progression
Cost to reach (from base)
Hardpoint layout
Community builds
View more →