
Heavy hardpoint
HeavyChimera
Damage / shot1,600
Damage / mag14,400
Range600m
Reload12s
Magazine9
Damage typeExplosive
Blast radius0m
Effects
ExplosiveTarget lock-onAutomaticMagazineHoming
Overview
Heavy medium-range missile system, which fires a volley of 3 homing missile per shot. The missiles overcome most obstacles and are effective against even fast and maneuverable enemies
Upgrade progression
Level1
Damage / shot1,600
Damage / mag14,400
Cost to reach (from base)
Silver0
Gold0
Time—