
Light hardpoint
LightHalo
Damage / shot3,624
Damage / mag18,120
Range500m
Reload9s
Magazine5
Damage typeEnergy
Effects
EnergyManualVolleyReloads while firingLock-down
Overview
Light weapon system which fires a series of energy charges in the form of a horizontal arc, capable of hitting and immobilizing several enemies. Deadly at close range
Upgrade progression
Level1
Damage / shot3,624
Damage / mag18,120
Cost to reach (from base)
Silver0
Gold0
Time—