
Light hardpoint
LightPunisher
Damage / shot160
Damage / mag35,200
Range500m
Reload10s
Magazine220
Damage typeKinetic
Effects
KineticManualAutomaticMagazineAcceleration
Overview
Multi-barreled machine gun with a high rate of fire. Most effective at close range and against enemies with physical shields
Upgrade progression
Level1
Damage / shot160
Damage / mag35,200
Cost to reach (from base)
Silver0
Gold0
Time—