
Light hardpoint
LightSmite
Damage / shot2,439
Damage / mag24,390
Range500m
Reload4s
Magazine10
Damage typeExplosive
Blast radius3m
Effects
ExplosiveManualAutomaticMagazineAccelerationHoming
Overview
Light missile weapons which were initially simply modified by SpaceTech. Later, this series turned into an independent product. The rotation and missile launch mechanisms were improved, allowing for cylinder rotation to be accelerated so that missile release is sped up. The new weapons also accumulate the BLASTCHARGE effect when hitting an enemy and in a small area around each missile's point of impact.
Upgrade progression
Level1
Damage / shot2,439
Damage / mag24,390
Cost to reach (from base)
Silver0
Gold0
Time—