
Heavy hardpoint
HeavyThermite
Damage / shot5,600
Damage / mag22,400
Range350m
Reload10s
Magazine4
Damage typeExplosive
Blast radius0m
Effects
ExplosiveTarget lock-onVolleyMagazineHoming
Overview
Missile system which fires a volley of 4 heavy missiles. The missiles overcome small obstacles and can deal tremendous damage to slow robots, but are less dangerous for mobile targets
Upgrade progression
Level1
Damage / shot5,600
Damage / mag22,400
Cost to reach (from base)
Silver0
Gold0
Time—