CODEX
Hover

Unit // SpaceTech

Hover

Durability97,000HP
Speed50km/h
Hardpoints2M · 1L

Overview

A scout robot with a wide spectrum of possible maneuvers

Ability // Glide

Hover's ability is called Glide, which when activated the robot jumps in the air in a fashion similar to a Griffin, however it is about 1.5 times the height of the Griffin's, but with a slower descent (a "static" Hover jump lasts about 6.5 seconds vs 4.5 seconds for a Griffin). Keeping the jump button pressed increases the altitude of the jump, making the robot fly higher as the button is held down longer. It also allows sustained static or horizontal flight for as long as the "fuel" lasts. However, all maps currently have an invisible "roof" that impedes the Hover's maximum height. In Dead City, for instance, the "roof" corresponds to the height of the tallest buildings. After landing the Hover has a 7 second cool down before the ability can be used again, no matter the amount of "fuel" left. When falling down from a ledge the jets are activated and the glide ability can be used without engaging the initial jump, which is useful to reduce exposure while still benefiting from the glide possibilities. However, since the initial jump lifts you to considerable height without costing fuel, the distances traveled with the "jumpless" glide are shorter.

Upgrade progression

Level1
Durability106,700HP
Speed50km/h

Cost to reach (from base)

Silver0
Gold0
Time

Hardpoint layout

M
M
L
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