CODEX

Test chamber

Time-to-kill range

Fire weapons and loadouts at a target to measure how long the kill takes. A deterministic stat duel — defence points count, abilities and shields do not.

Target

Level

L1
Effective HP198,000
Defence0

Battery // combined loadout

Add weapons from the list to fire a full loadout at once — real kills take more than one gun. Click any weapon to add it (again for a second copy).

Weapons ranked by kill time

  1. 01Ultimate RedeemerUltimate Redeemer12.0s
  2. 02EmberEmber15.0s
  3. 03Ultimate AvengerUltimate Avenger16.0s
  4. 04FengbaoFengbao18.0s
  5. 05PilumPilum18.0s
  6. 06TalonTalon18.0s
  7. 07Ultimate GloryUltimate Glory18.0s
  8. 08AvengerAvenger20.0s
  9. 09ScreamerScreamer21.6s
  10. 10RedeemerRedeemer22.2s
  11. 11BrisantBrisant25.0s
  12. 12DecayDecay27.0s
  13. 13BaneBane30.0s
  14. 14ThunderThunder30.0s
  15. 15Ultimate CalamityUltimate Calamity30.0s
  16. 16ViperViper30.0s
  17. 17HammerHammer35.0s
  18. 18JotunnJotunn35.0s
  19. 19SubduerSubduer35.0s
  20. 20AthosAthos36.0s
  21. 21CestusCestus40.0s
  22. 22Ultimate TempestUltimate Tempest40.0s
  23. 23StakeStake43.2s
  24. 24TempestTempest44.8s
  25. 25CalamityCalamity45.0s
  26. 26GloryGlory45.0s
  27. 27LiodariLiodari45.0s
  28. 28PuncherPuncher45.0s
  29. 29Ultimate IncineratorUltimate Incinerator45.0s
  30. 30DevastatorDevastator48.0s
  31. 31HwangjeHwangje48.8s
  32. 32PshentPshent72.0s
  33. 33SmutaSmuta72.0s
  34. 34AvalancheAvalanche80.0s
  35. 35IncineratorIncinerator84.0s
  36. 36ZeusZeus85.0s
  37. 37ThermiteThermite90.0s
  38. 38DuneDune96.0s
  39. 39HornetHornet96.0s
  40. 40ExodusExodus101.2s
  41. 41HelHel105.0s
  42. 42DragoonDragoon108.0s
  43. 43Ultimate DevastatorUltimate Devastator112.0s
  44. 44GlacierGlacier122.5s
  45. 45ZenitZenit135.0s
  46. 46TridentTrident153.0s
  47. 47FluxFlux154.0s
  48. 48BoomBoom161.0s
  49. 49ChimeraChimera168.0s
  50. 50GaussGauss184.0s
  51. 51PrismaPrisma187.0s
  52. 52KirinKirin211.2s
  53. 53ReaperReaper264.0s
  54. 54NashornNashorn360.0s
  55. 55TrebuchetTrebuchet413.9s
  56. 56Kang DaeKang Dae480.0s
  57. 57PiercerPiercer637.0s
  58. 58LeinaniLeinani1065.0s
  59. 59NucleonNucleon
  60. 60Ultimate DragoonUltimate Dragoon

Model: each weapon delivers its full magazine once per firing cycle (the first at t = reload), so a kill never takes zero seconds. Damage is reduced by the target’s defence points (weapon defence mitigation counts). Shields, abilities and movement are not modelled.