Test chamber
Time-to-kill range
Fire weapons and loadouts at a target to measure how long the kill takes. A deterministic stat duel — defence points count, abilities and shields do not.
Target
Level
L1
Effective HP198,000
Defence0
Battery // combined loadout
Add weapons from the list to fire a full loadout at once — real kills take more than one gun. Click any weapon to add it (again for a second copy).
Weapons ranked by kill time
- 01
Ultimate Redeemer12.0s - 02
Ember15.0s - 03
Ultimate Avenger16.0s - 04
Fengbao18.0s - 05
Pilum18.0s - 06
Talon18.0s - 07
Ultimate Glory18.0s - 08
Avenger20.0s - 09
Screamer21.6s - 10
Redeemer22.2s - 11
Brisant25.0s - 12
Decay27.0s - 13
Bane30.0s - 14
Thunder30.0s - 15
Ultimate Calamity30.0s - 16
Viper30.0s - 17
Hammer35.0s - 18
Jotunn35.0s - 19
Subduer35.0s - 20
Athos36.0s - 21
Cestus40.0s - 22
Ultimate Tempest40.0s - 23
Stake43.2s - 24
Tempest44.8s - 25
Calamity45.0s - 26
Glory45.0s - 27
Liodari45.0s - 28
Puncher45.0s - 29
Ultimate Incinerator45.0s - 30
Devastator48.0s - 31
Hwangje48.8s - 32
Pshent72.0s - 33
Smuta72.0s - 34
Avalanche80.0s - 35
Incinerator84.0s - 36
Zeus85.0s - 37
Thermite90.0s - 38
Dune96.0s - 39
Hornet96.0s - 40
Exodus101.2s - 41
Hel105.0s - 42
Dragoon108.0s - 43
Ultimate Devastator112.0s - 44
Glacier122.5s - 45
Zenit135.0s - 46
Trident153.0s - 47
Flux154.0s - 48
Boom161.0s - 49
Chimera168.0s - 50
Gauss184.0s - 51
Prisma187.0s - 52
Kirin211.2s - 53
Reaper264.0s - 54
Nashorn360.0s - 55
Trebuchet413.9s - 56
Kang Dae480.0s - 57
Piercer637.0s - 58
Leinani1065.0s - 59
Nucleon∞ - 60
Ultimate Dragoon∞
Model: each weapon delivers its full magazine once per firing cycle (the first at t = reload), so a kill never takes zero seconds. Damage is reduced by the target’s defence points (weapon defence mitigation counts). Shields, abilities and movement are not modelled.