
Unit // DSC
Shell
Overview
Shell is a further development of the DSC engineers' defensive concept. The hull is surrounded by durable physical shields, and a special energy core is located in the center. Thanks to it, this walking fortress can make short sprints to key points, while the excess heat generated by the core can damage and knockback enemies that came too close.
Ability // Atom
The Shell's ability is called Atom. Upon activation, the Shell gains 45% speed bonus by exposing it's core and using it's heat to thrust it forward whilst it opens up its shield configuration, allowing enemies without splash weaponry to damage it directly from both the front and the back. After 5 seconds, the Shell overloads its core unleashing an explosion within a 100m range. Any enemies caught within this explosion will be knocked back into the air and will receive 15,870 (at base level) damage. After the explosion Shell retracts its shields and enters a 7-second cooldown phase before Atom can be used again. The Shell also comes built-in with 8 physical shields, wrapped around the robot's hull, protecting itself from fire from all sides. Each of these shields has varying amounts of durability (see below), and will be shot off separately if destroyed. Being physical shields, they block energy and sonic fire, but take double damage from kinetic shells and are mitigated entirely by flamethrower and rocket weapons.
Upgrade progression
Cost to reach (from base)
Hardpoint layout
Community builds
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